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Showing posts from June, 2024

the year in clears #16: final fantasy xiv - dawntrail

[archived from a cohost post, originally made on june 30, 2024] there is so little I can reasonably say in a single post about final fantasy xiv, or even just this expansion, to encapsulate my experiences with the game. to elucidate on what I get out of this game every time it launches a new expansion and the brainworms reignite would take an immense amount of rambling that doesn't really fit the format of this blog. I really enjoyed dawntrail. I'm going to continue enjoying this game for a long while, I think, barring some serious problems with it. I might have a more spoilery post about it later when I've had more time to chew on it and also it isn't The Third Day It's Even Out.

the year in clears #15: BBB game 11 - sakura wars (2019)

[archived from a cohost post, originally made on june 10, 2024] y'know, I bought this basically sight unseen a day after it came out (april 28th, 2020) and I have genuinely been meaning to play it since then, despite really feeling like it was going to be an earnest coin flip between tiring trash and genuinely good game it's good! not for everyone but it's pretty fun and I'm gonna 100% it sakura wars, as a franchise, has been one of those things I was always kind of aware of but never felt strongly enough about to get into. there was the ps2 entry, so long, my love , which was, to my knowledge, not very well received by diehard fans of the series; however, those diehard fans were playing the first four games in japanese back in the day. there's been translation efforts now, and I might go look for them, honestly, because good grief, the character moments in this game are strong. the move from turn-based tactics to musou-adjacent action game is bafflin